Set in a science-fiction universe, Titanfall franchise games put you in control of Titans, mecha-style exoskeletons, and their pilots, who boast a formidable arsenal of skills ranging from cloaking to wall running.
The concept depicts the relationship between the pilot (the guy running) and the BT (the giant mecha running alongside them) while showcasing some of the new moves available to players in the game, such as running on walls with jet packs. To finish, all is seasoned with an ample depiction of the immense explosive action and pace the player will experience.
Creative Direction | Key Art | Style Guide – Client: Electronic Arts